I've been following conversations elsewhere on the internet about 5e's bounded accuracy and whether or not it will hold up in actual play and/or over time as the temptation to throw in more and more +1 effects arises. While I'm actually happy that groups of weaker enemies are a real threat, I do wonder about the Armor Class inflation issue.
What do you guys think?
(On a related note, I was taken aback when I saw the 1/4 challenge rating elk could do 3d6+3 damage and knock prone on a charge. For those who've been running 5e already, is that as crazy as it sounds?)
(And no, I'm not a charopper GM, but there are limits to how loose the math can be and still result in fun, e.g. 7th Sea)
What do you guys think?
(On a related note, I was taken aback when I saw the 1/4 challenge rating elk could do 3d6+3 damage and knock prone on a charge. For those who've been running 5e already, is that as crazy as it sounds?)
(And no, I'm not a charopper GM, but there are limits to how loose the math can be and still result in fun, e.g. 7th Sea)
5e: So will bounded accuracy work?
Aucun commentaire:
Enregistrer un commentaire