vendredi 3 juillet 2015

Arrow

My wife bought me the first two seasons of the TV series "Arrow" and we've been watching it together. As I watch, what runs through my head is that this would make an awesome ADRP campaign.

I've occasionally thought about running a superhero campaign with the ADRP rules set, but this one is the first to really get me thinking seriously about it. Most superhero settings seem to revolve around folks with mutations and cool powers, but Arrow has mostly regular folks who have undergone extensive training and hardship to get where they are. So what makes this setting different?

First of all, pretty much every character has secrets and has some sort of agenda. The NPCs aren't just sitting around waiting to interact with Green Arrow, but instead they are all doing stuff. Keeping track of who knows which secret almost requires a scorecard.

Also, it seems like it would be easy to fit the ADRP stats to the setting.
* Most characters seem to have some degree of martial arts training, and there is a decent amount of non-weapon combat. (Strength)
* There are plenty of folks who use weapons, mostly guns and bows. (Warfare)
* While we haven't encountered magic or mental powers yet, seems like there are many instances where a character has to try to shrug off the effects of a drug like sodium pentathol. (Psyche?)
* Who lasts the longest is often key to combat. (Endurance)

So ... if you've seen Arrow do you agree with my assessemt, or if you have run a superhero campaign with ADRP tell me how it worked out.


Arrow

Aucun commentaire:

Enregistrer un commentaire