I wonder if one of the insiders around here knows about the likelihood of significant support in the 5E PHB or (more likely) DMG for:
- Building and stewardship of castles, domains, etc.
- Mass combat, or at least skirmishes bigger than you can handle with normal combat
- 'down time' campaign events; i.e., the sort of player-driven game-within-a-game element you see in Traveller or Pendragon
If you don't have any idea, dumb guesses and starry-eyed wishes are also worth contributing.
- Building and stewardship of castles, domains, etc.
- Mass combat, or at least skirmishes bigger than you can handle with normal combat
- 'down time' campaign events; i.e., the sort of player-driven game-within-a-game element you see in Traveller or Pendragon
If you don't have any idea, dumb guesses and starry-eyed wishes are also worth contributing.
5E campaign rules sub-systems?
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