samedi 17 janvier 2015

Experience Mechanics for Mongoose Traveller?

So, we made characters yesterday, and all went very well. Some of the players, however, did not feel entirely satisfied with the way character progression works.

They got that in original traveller there really wasn't any concept of experience points, or the like, but I was wondering out of curiosity if anyone had made, or read, some house rules that can address character advancement in play without going absolutely nuts on power-mongering?





Experience Mechanics for Mongoose Traveller?

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