The Karhun: Lands of Conflict Kickstarter is underway with 19 days left!
Karthun needs heroes
Karthun is a world torn nearly apart by ageless conflict, where men and gods wage wars that tear across lands and skies. Adventure waits in forest, desert and tomb alike, with ancient artifacts waiting for rediscovery, provided perilous traps can be braved.
Karthun needs you
Karthun is a system-neutral setting for your campaign. Any system. Any table. All Karthun. It needs adventurers to walk its lands and explore its dungeons. It begs for discovery. This land, where Sehad the World Warden, patron of humanity has been murdered by Felicos the Betrayer, is on the brink of destruction. Nations squabble. People panic. The Age of Making, where six distant gods forged the world into a prosperous one has been scorched by the World Fire. Where six gods began, five now remain, though they are lost in divine obsessions and rivalries. Karthun sits at the edge of oblivion.
Unlocked! - The Karthun GM's Guide
We've come a long way, but we've got more in store.
We're making Karthun: Lands of Conflict a system-neutral setting. But we know that every one of you has a favorite game system that you want to use Karthun in. We hit $25k, so we're going to commit to writing a PDF GM's Guide to Karthun! We'll bring on some extra talent (listed with each system below), and we'll write adaptations, rules and suggestions for how to run Karthun in:
13th Age - Quinn Murphy
Fate Core - Tracy Barnett
Pathfinder - Tracy Hurley
Dungeon World - Rob Donoghue
Savage Worlds - Shoshana Kessock
-and-
Dungeons & Dragons 5th Edition - Brian Patterson
This world was introduced in the comic, the illustrations are unique, with a style all his own. It's close to unlocking more stretch goals, and I think this is going to be a solid value for your gaming dollars.
Karthun needs heroes
Karthun is a world torn nearly apart by ageless conflict, where men and gods wage wars that tear across lands and skies. Adventure waits in forest, desert and tomb alike, with ancient artifacts waiting for rediscovery, provided perilous traps can be braved.
Karthun needs you
Karthun is a system-neutral setting for your campaign. Any system. Any table. All Karthun. It needs adventurers to walk its lands and explore its dungeons. It begs for discovery. This land, where Sehad the World Warden, patron of humanity has been murdered by Felicos the Betrayer, is on the brink of destruction. Nations squabble. People panic. The Age of Making, where six distant gods forged the world into a prosperous one has been scorched by the World Fire. Where six gods began, five now remain, though they are lost in divine obsessions and rivalries. Karthun sits at the edge of oblivion.
Unlocked! - The Karthun GM's Guide
We've come a long way, but we've got more in store.
We're making Karthun: Lands of Conflict a system-neutral setting. But we know that every one of you has a favorite game system that you want to use Karthun in. We hit $25k, so we're going to commit to writing a PDF GM's Guide to Karthun! We'll bring on some extra talent (listed with each system below), and we'll write adaptations, rules and suggestions for how to run Karthun in:
13th Age - Quinn Murphy
Fate Core - Tracy Barnett
Pathfinder - Tracy Hurley
Dungeon World - Rob Donoghue
Savage Worlds - Shoshana Kessock
-and-
Dungeons & Dragons 5th Edition - Brian Patterson
This world was introduced in the comic, the illustrations are unique, with a style all his own. It's close to unlocking more stretch goals, and I think this is going to be a solid value for your gaming dollars.
Karthun: Lands of Conflict - Kickstarter!
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