jeudi 25 septembre 2014

Real world history and demographics in fantasy settings

This is based on some of the discussions that came up in the thread on fantasy world demographics.



What are your thoughts on things like drawing on real world demographics for populating a fantasy setting? Does this stuff matter to you? Is it a deal breaker if cities are too far apart, have population size that isn't adequately explained, etc?



The same with history. How much real world history do you expect in your games? Do you want social structures based on what we know of the actual middle ages or do you find it more helpful if the GM takes liberties and invents things whole cloth?





Real world history and demographics in fantasy settings

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