vendredi 26 septembre 2014

Really small dungeon... to Hell with a map?

If you're dealing with a dungeon that's a dozen rooms or less, how often do you just say "fuck it", decide not to draw the map and just link everything verbally and numerically like a choose-your-own-adventure book? Or does a map add something vital, even on a small scale?





Really small dungeon... to Hell with a map?

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