I rarely click on banner ads on this forum, because I'm not often interested in the Rpgs being advertised. But, "Foreign Element" caught my eye, mainly because I keep an eye out for new and interesting Scifi rpgs. Especially angry Scifi Rpgs :mad: ("Furious Science fiction...", really?). Bit of a weird name for a Scifi Rpg, though.
Anyone know anything about this Rpg? Now a Precis Intermedia release, but originally published by someone else. From what little I've found online, it seems to be a d6 dice pool system that includes a lot of abstraction when it comes to equipment. Perhaps some scene resolution instead of, or combined with, conflict resolution? Doesn't seem clear.
The premise is interesting. I've always been a fan of "The Long Night"/Galactic Collapse kind of setting. (Though I disliked the game system, I did like some of the adventuring possibilities in Traveller: The New Era). Ran a campaign in that vein about 12 years ago. I wonder if there's anything worth stealing with Foreign Element - or if it's worthwhile as-is. If it has some broad application, or if it's narrowly focused.
Anyone know anything about this Rpg? Now a Precis Intermedia release, but originally published by someone else. From what little I've found online, it seems to be a d6 dice pool system that includes a lot of abstraction when it comes to equipment. Perhaps some scene resolution instead of, or combined with, conflict resolution? Doesn't seem clear.
The premise is interesting. I've always been a fan of "The Long Night"/Galactic Collapse kind of setting. (Though I disliked the game system, I did like some of the adventuring possibilities in Traveller: The New Era). Ran a campaign in that vein about 12 years ago. I wonder if there's anything worth stealing with Foreign Element - or if it's worthwhile as-is. If it has some broad application, or if it's narrowly focused.
Foreign Element
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