Hey everyone,
I finally got the new PHB last weekend and I've now had time to give it a good read. Like a lot of people on the board, I'm really liking a lot of what I see. One thing though that struck me was how this version would really work well for an old setting I had back in the 90s for Runequest.
Earth's Dreamlands.
Back when Avalon Hill released the new Runequest, I did a conversion for fantasy settings set in Earth's Dreamlands. That's really not a far-fetched idea. Sandy Peterson originally meant for Call of Cthulhu to be a fantasy game set in H.P. Lovecraft's fantasy setting. I ran the game for awhile and it was well liked.
I think it first hit me when I was reading the Warlock write up. One of the options for a Warlock's power source is described as an 'elder god.' It struck me how much an elder god aligned Warlock was like a powered up Call of Cthulhu cultist (who knew that Keziah Mason from Dreams in the Witch House was basically a level 12 Warlock). After that I started seeing lots of ways to use D&D 5 with the Dreamlands settings.
Player races would have to be tinkered with. Lovecraft's version of Ghouls could certainly be a playable race (hell, if Dark Elves can be players, certainly ghouls can) and you would have different sub-sets of humanity. One thing that I allowed in RQ that might be harder to work with in D&D was talking cat player characters. But then a talking cat Sorcerer or Priestess of Bast might be pretty kick ass. Still, in RQ you don't have steadily increasing HP. It's hard to wrap my head around the idea of a house cat with 60 HP. Still, everyone knows that HP really isn't a direct correlation to physical damage so maybe not so jarring?
So these are just some random thoughts that I wanted to get off my chest. Right now I'm running something already, so I wouldn't get around to this for awhile. Still, any thoughts? Suggestions? Dire imprecations?
I finally got the new PHB last weekend and I've now had time to give it a good read. Like a lot of people on the board, I'm really liking a lot of what I see. One thing though that struck me was how this version would really work well for an old setting I had back in the 90s for Runequest.
Earth's Dreamlands.
Back when Avalon Hill released the new Runequest, I did a conversion for fantasy settings set in Earth's Dreamlands. That's really not a far-fetched idea. Sandy Peterson originally meant for Call of Cthulhu to be a fantasy game set in H.P. Lovecraft's fantasy setting. I ran the game for awhile and it was well liked.
I think it first hit me when I was reading the Warlock write up. One of the options for a Warlock's power source is described as an 'elder god.' It struck me how much an elder god aligned Warlock was like a powered up Call of Cthulhu cultist (who knew that Keziah Mason from Dreams in the Witch House was basically a level 12 Warlock). After that I started seeing lots of ways to use D&D 5 with the Dreamlands settings.
Player races would have to be tinkered with. Lovecraft's version of Ghouls could certainly be a playable race (hell, if Dark Elves can be players, certainly ghouls can) and you would have different sub-sets of humanity. One thing that I allowed in RQ that might be harder to work with in D&D was talking cat player characters. But then a talking cat Sorcerer or Priestess of Bast might be pretty kick ass. Still, in RQ you don't have steadily increasing HP. It's hard to wrap my head around the idea of a house cat with 60 HP. Still, everyone knows that HP really isn't a direct correlation to physical damage so maybe not so jarring?
So these are just some random thoughts that I wanted to get off my chest. Right now I'm running something already, so I wouldn't get around to this for awhile. Still, any thoughts? Suggestions? Dire imprecations?
5E and Earth's Dreamlands
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