lundi 16 mars 2015

NPCs meant to be one-shots that became recurring

Related in some ways to the other NPC thread, here is where you tell us about NPCs (powerful or not) that you had originally intended to only appear in a single session/adventure, or maybe even totally throwaway characters for a single scene/locale, that for some weird reason (twist of fate, appeal, PC insistence, whatever) ended up becoming significant recurring characters in your campaign even though they'd never been planned as such.



What happened?





NPCs meant to be one-shots that became recurring

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