Haffrung earlier made a list of criteria for good dungeons.
Assuming most, some or any of these are good criteria, what dungeons do you think meet these criteria? What sticks out as really great dungeons, either classic or modern for any game system?
Quote:
Originally Posted by Haffrung (Post 794663) If a DM aspires to design a kick-ass dungeon, he should consider the following:
And it goes without saying that all of the above is best presented in a fantastic and vivid fashion, rich with menacing or weird atmosphere. |
Assuming most, some or any of these are good criteria, what dungeons do you think meet these criteria? What sticks out as really great dungeons, either classic or modern for any game system?
Good Dungeons
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