Anyone have any play experiences with Barbarians of Lemuria? I've been thinking of switching to it (or Savage Worlds) as a metasystem to run S&S, Pulp, and maybe even high fantasy. I've done some research into hacks and variants, and it seems really easy to do conversions to different genres. There's also an option to use 2d10 over 2d6, which extends character development somewhat (nice for long campaigns). As far as resources, I've owned the .pdf since it was offered free, and also have the Legendary Edition. Picked up Dicey Tales, as well as Barbarians of the Aftermath. Was thinking about nabbing Legends of Steel, as well. It also seems to setup, somewhat, for tacking on FATE-style Aspects. As for SW, I have the core rules and supplements for fantasy, horror, supers and pulp.
Anyhoo, my interest is in your play experiences, if any, with these systems, and your opinions about running either of these systems in campaign mode. I'm much more about speed/ease of play, and SW feels more complicated when it comes to threat creation. However, as I have not yet run it (outside a small one shot), I am unsure of how it actually runs.
Thanks in advance.
Anyhoo, my interest is in your play experiences, if any, with these systems, and your opinions about running either of these systems in campaign mode. I'm much more about speed/ease of play, and SW feels more complicated when it comes to threat creation. However, as I have not yet run it (outside a small one shot), I am unsure of how it actually runs.
Thanks in advance.
[BoL] Thinking of going with this system
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