mardi 6 janvier 2015

Punching Out Cthulhu

I will soon (tomorrow!) be starting a reboot of a campaign I ran many years ago. None of the current players in the group were in the original campaign, so it'll be interesting to see how they approach it compared to how it went the first time. It'll be, essentially, a Neon Genesis Evangelion campaign with Cthulhu Mythos in place of Angels (I'm using Cthulhutech, and the Cthulhutech setting will eventually take more prominence. Although I could expound greatly on what I see the long-term plot being, that's not really relevant here unless people want to know...)



Last time, I used a fairly traditional lineup. Starspawn > Star Vampires > A Sentient Colour > Dagon > Yog Sothoth as the capstone which ended the campaign.



Each fight was based around a gimmick. The Starspawn threw buildings, the Star Vampires drained the evangelions, the Sentient Colour couldn't be hurt physically, Dagon was fought underwater and Yog Sothoth manipulated space to stay out of range.



This time I'm wondering about using the Masks of Nyarlathotep as the opening theme, with Big N himself appearing as the Kaworu-style figure at the end. This campaign is likely to go on longer than the last (which was run at a university club which dissolved campaigns between terms). I'm wondering if that might feel boring to the players, though, as they are more Cthulhu buffs than Neon Genesis buffs. Would it become obvious that the Masks mean Big N is the big bad? Is there enough variety to keep the 'cthulhu' feel without making it obvious what, exactly, they are up against?



Or should I stick to a broader base of Cthulhu stuff which - whilst fairly obvious in what it is - does have the bonus factor of being drawn from a lot of different areas of the Mythos and should help keep a smile on people's faces and keep them engaged in the fights due to their novelty factor?



In summary: That the PCs will eventually punch out Cthulhu is not in doubt. What is the best way to keep that fresh and interesting?





Punching Out Cthulhu

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