To compliment our other two threads, I figured I'd pose a trickier question...one I don't have a real answer to, but would love to hear it...
What system does grappling combat best?
RPGs are notorious for having bad clinch combat systems. They tend to swing from pointless to ridiculously over-powered, with no medium I've managed to find as yet.
If forced to pick one, I'd go with FASERIP, as it's at least functional without breaking the game.
What system does grappling combat best?
RPGs are notorious for having bad clinch combat systems. They tend to swing from pointless to ridiculously over-powered, with no medium I've managed to find as yet.
If forced to pick one, I'd go with FASERIP, as it's at least functional without breaking the game.
Rumble!!!
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